Go to the download page and get the file.
This setup assumes you keep all your JavaScript files in a "scripts" directory in your project. For example, if you have a project that has a project.html page, with some scripts, the directory layout might look like so:
Add require.js to the scripts directory, so it looks like so:
To take full advantage of the optimization tool, it is suggested that you keep all inline script out of the HTML, and only reference require.js with a requirejs call like so to load your script:
<!DOCTYPE html>
<html>
<head>
<title>My Sample Project</title>
<!-- data-main attribute tells require.js to load
scripts/main.js after require.js loads. -->
<script data-main="scripts/main" src="scripts/require.js"></script>
</head>
<body>
<h1>My Sample Project</h1>
</body>
</html>
You could also place the script tag end of the <body> section if you do not want the loading of the require.js script to block rendering. For browsers that support it, you could also add an async attribute to the script tag.
Inside of main.js, you can use requirejs() to load any other scripts you need to run. This ensures a single entry point, since the data-main script you specify is loaded asynchronously.
requirejs(["helper/util"], function(util) {
//This function is called when scripts/helper/util.js is loaded.
//If util.js calls define(), then this function is not fired until
//util's dependencies have loaded, and the util argument will hold
//the module value for "helper/util".
});
That will load the helper/util.js script. To get full advantage of RequireJS, see the API docs to learn more about defining and using modules.
Once you are finished doing development and want to deploy your code for your end users, you can use the optimizer to combine the JavaScript files together and minify it. In the example above, it can combine main.js and helper/util.js into one file and minify the result.
If you want a starting project to use to try out RequireJS, here are some options: