_unit addAction ["Eat Energy Bar", {
if (_this getVariable ["EB_NumActivation", 0] > 0) then {
_this setDamage (0 max (damage _this - 0.25));
} else {
hint "You have eaten it all";
};
Z_obj_vip = nil;
[_boat, ["Black", 1], true] call BIS_fnc_initVehicle;
[_boat] call myTag_component_fnc_initVehicle;
}];