import { LimitType } from './Limit'; import { Vector1DType } from './Vector1d'; export type TargetType = { distance: number; index: number; }; export type ScrollTargetType = { byIndex: (target: number, direction: number) => TargetType; byDistance: (force: number, snap: boolean) => TargetType; shortcut: (target: number, direction: number) => number; }; export declare function ScrollTarget(loop: boolean, scrollSnaps: number[], contentSize: number, limit: LimitType, targetVector: Vector1DType): ScrollTargetType;