# Bibliotecas e Plugins

Aqui estão listadas bibliotecas e plugins para three.js desenvolvidos por terceiros. Esta lista e os pacotes associados são mantidos pela comunidade e não é garantido que estejam atualizados. Se você gostaria de atualizar esta lista faça uma PR!

### Física

- [link:https://github.com/lo-th/Oimo.js/ Oimo.js]
- [link:https://enable3d.io/ enable3d]
- [link:https://github.com/kripken/ammo.js/ ammo.js]
- [link:https://github.com/pmndrs/cannon-es cannon-es]
- [link:https://rapier.rs/ rapier]
- [link:https://github.com/jrouwe/JoltPhysics.js Jolt]

### Pós-processamento

Além do oficial [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/postprocessing postprocessing effects], suporte para alguns efeitos e estruturas adicionais estão disponíveis por meio de bibliotecas externas.

- [link:https://github.com/vanruesc/postprocessing postprocessing]

### Intersecção e Performance Raycast

- [link:https://github.com/gkjohnson/three-mesh-bvh three-mesh-bvh]

### Path Tracing

- [link:https://github.com/gkjohnson/three-gpu-pathtracer three-gpu-pathtracer]

### Formatos de arquivos

Além do oficial [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/loaders loaders], suporte para alguns formatos adicionais estão disponíveis por meio de bibliotecas externas.

- [link:https://github.com/gkjohnson/urdf-loaders/tree/master/javascript urdf-loader]
- [link:https://github.com/NASA-AMMOS/3DTilesRendererJS 3d-tiles-renderer-js]
- [link:https://github.com/kaisalmen/WWOBJLoader WebWorker OBJLoader]
- [link:https://github.com/IFCjs/web-ifc-three IFC.js]

### Geometria

- [link:https://github.com/spite/THREE.MeshLine THREE.MeshLine]

### Texto e Layout 3D

- [link:https://github.com/protectwise/troika/tree/master/packages/troika-three-text troika-three-text]
- [link:https://github.com/felixmariotto/three-mesh-ui three-mesh-ui]

### Sistema de partículas

- [link:https://github.com/Alchemist0823/three.quarks three.quarks]
- [link:https://github.com/creativelifeform/three-nebula three-nebula]

### Inverse Kinematics

- [link:https://github.com/jsantell/THREE.IK THREE.IK]
- [link:https://github.com/lo-th/fullik fullik]
- [link:https://github.com/gkjohnson/closed-chain-ik-js closed-chain-ik]

### IA para Games

- [link:https://mugen87.github.io/yuka/ yuka]
- [link:https://github.com/donmccurdy/three-pathfinding three-pathfinding]
- [link:https://github.com/isaac-mason/recast-navigation-js recast-navigation-js]

### Wrappers e Frameworks

- [link:https://aframe.io/ A-Frame]
- [link:https://lume.io/ Lume] - HTML elements for 3D graphics built on Three.
- [link:https://github.com/pmndrs/react-three-fiber react-three-fiber] - React components for 3D graphics built on Three.
- [link:https://threepipe.org/ threepipe] - A versatile 3D viewer framework using three.js for rendering.
- [link:https://github.com/ecsyjs/ecsy-three ECSY]
- [link:https://threlte.xyz/ Threlte] - Svelte components for 3D graphics built on Three.
- [link:https://needle.tools/ Needle Engine]
- [link:https://tresjs.org/ tresjs] - Vue components for 3D graphics built on Three.